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Sixteenth Highest Shelf Vittles: 10.19.99-2.11.00
Back to Stale Vittles
Friday 2/11/00
An Oze to Single Player
More an' more people have been writing in to say they'd
love to see more single-player maps come out. And more
map-makers are fessin' up to workin' on 'em like
Oze: he passed along the URL to his little
site
where, if you go to the single-player section, you'll find
three screenshots of a level he's workin' on called
"Bent River."
Save Savior's Ladder
Okay that's not quite the news. Savior wants to
let people know that he's wantin' ta add a news section
to his popular
Outlaws
Ladder site, so—oh wait he's already got a News section,
okay so he wants more! More news! More maps! Muhahahaahaa!
Ahem oh uhh he also wanted to mention that the ladder is
doin' great, full with 30 people and 35 matches played so
far. Who's on top? Go check the site! :P Oh one more thing,
he could use some help keeping the ladder up to date, if
yer innerested head on over an' give him a jingle.
Young Guns Taunts
Strife wrote in to tell me about the brand new
Young
Guns Taunt Pack he made for y'all. That would be .wav
files from the Young Guns movie(s?) that you kin use to
make fun of yer fellow gunslingers in Outlaws. It's in
my "temp" directory so get it while it's hot. He's gonna
have another pack soon so keep an eye out for
that.
More Luvin' for the Petition
Geez, how many small gaming news sites are there, and how
many does salmoides have the goods on? Pretty darn
near all of 'em as far as I kin tell, he's got
coolinfo to post
news about the
Sequel Petition
back on the 10th under the heading
"Interesting Game Petition." Well I dunno 'bout you but
if I read that headline I'd be sold on it in a second. :P
Darn nice of 'em ta post about it though. :)
LiL Map for Ya
That guy who never signs his emails or his maps,
Ki_ll_er, sent another new map of his,
LiL.
Why is it called that? I've no idea. It's actually a kinda
largish rectangular valley with a number of sniping areas
along the sides, some pools of water and err yeah. Texturing
is kinda patchy in spots and framerate looking over the
valley from the sides may not be the bestest, but admit it
you just want to download it anyway because the name is so
cute, right?
Outlaws Clan Ladder Screen Shot
That's "screen shot," two words, not "screenshot." What's
th' diff? Well a "screenshot" is a digitally captured
graphic taken of the display on a computer by a program
on that same computer, like when I use Hypersnap-DX running
in the background to take screenshots of new levels as I
run them in Outlaws. But a "screen shot," well now, that's
a scanned photograph of a computer screen. Which is just
what Outlaw sent in, a camera photo of his soon to hit the
web "Outlaws Clan Ladder" site running on his monitor.
Whoa. Dig it.
Help Out Pinkster's Mod
mrpink announced he is working on a "super duper
deluxe mod" and that this thing is going to be so cool,
so out of control that he could actually use some help
with it in the map-making area. So if you think you can
whip out some pretty darn tough single-player AND multiplayer
maps, well you go send some mail to
[removed].
* * *
Wednesday 2/9/00
The Wire is Cut
Well this is a bit of a shock: Blackthorn has
decided to discontinue his irregular online community
page,
The
Wire. Here's what he mailed me:
I've suspended operations over at The Wire for the time being. It has
been some time since I have found myself invigorated by the project, and
while the submissions for what would have been Issue #15 have been both
plentiful and of high quality, I feel that the overall direction of the
site is not what I had imagined from the outset. Presently, it is my
intention to resume operations if and when I find myself as enthused as
I was in September. I appreciate the support your site has consistently
provided in this connection, and wish you continued success in the
future.
Gosh. Well, I don't think you can really keep a fine
webmaster like Blackthorn down, I'm sure sooner or later
he'll start getting that itch to monkey around with
something. He is happily leaving the site up so you can
still peruse all 15 past issues of the Wire and check out
the "Hardware Comparison Table" he compiled, a large
table of players' system configurations. Interesting stuff
there: a lot of Voodoo3s but still plenty of 2s, and
some pretty beefy CPUs in general. It's funny to look at
those and then to think that today I found our project
Art Lead cursing his work system, a Pentium Pro, which
is actually below our game's minimum system spec. Ouch.
For some reason they stick the artists with the crappiest
systems. :P
Anyhow if you haven't been for a while go check it out,
mail Blackthorn and tell him you love him, or just bask
in the comfortable tones of that nice soothing background.
The Wire is out, but not down.
Single-Player Sleepy
I've been getting a number of responses from LawMakers
regarding SillySally's plea the other day for
more single-player maps. GoJo wrote me to
say he's mulling the idea over. Manco
wrote me yesterday to remind me that he and Chet
are about halfway done with a 4 map single-player series that they're
going to call "The Big Heist," promising puzzles galore—look
for that in a month or two.
And then today Sleepy
wrote me to declare that he's decided to combine
three or four of his past unpublished multiplayer maps
into a single-player mission. He's new a single-player
so it may take a little learning on his part, but he
sent along some shots from areas he means to include,
check 'em out:
shot 1 and
shot 2.
The Petition in the News
I dunno what he's slippin' people but salmoides
has got another game news site to post a bit about the
Sequel Petition: PCGamers.net
has a brief mention on
this
page. Hooray! The petition is going to be quite a bit
larger when I get around to doing my next update of
signatures... might get that in sometime this
weekend.
* * *
Monday 2/7/00
Do It For Sistah
Beignet
really REALLY wants people to write in to her "Go Ask Sistah!"
advice column. Why should you do it? Well you'll have a
spankin' good time, to say the least. Go check out her
site now, you'll find a current "Ask Sistah" in which she
helps out a confused chap who's found he likes to play
Outlaws... while dressing as a woman. Ohhh boy... well,
if you have a problem like that I guess it probably
couldn't do much more damage to "Ask Sistah."
Who's "King of the Hill?"
GoJo sent in the new map that he and Lindow
have been workin' on for quite some time now,
King of
the Hill. This is a big boy (530K) but, if yer lookin'
fer somethin' really new and different ta spice up yer
Outlaws life, well worth th' download.
What's takin' up all that room? Hmm custom art, textures,
sounds and objects mostly. In fact in many ways it feels
like an entirely different, professional game—yer out on
a desert isle surrounded by a sparkling sea (how they
actually made it sparkle I'd like to know) with four little
beach houses arranged around a tall hill with a little
castle on top surrounded by a hedge. It's designed of course
for KFC play but it ain't a chicken, it's a... well I'll
let you find out. Let's just say that the pickup sound is
fantastic, as is the amazing thing that graces your screen
when you actually end the game. Far out. It's a complex,
radial map so framerates aren't always the highest, and
the strict symmetrically radial structure may leave few
surprises for DM and CTF (except that now instead of
getting to the top and not being able to leave the hedge,
as in KFC, you can't get in at all) but darn it you ain't
a real contemporary OL multiplayer fan unless you at least
give this baby a look-see. Check out the
screenshot while it
downloads.
Savior Wins IRC Tourney
Kohna let me know that Savior emerged the
champion of the first #Outlaws_Players IRC channel
1 on 1 tourney of the new millenium. Congrats to Savior!
All the bracket results and info on the tourney, held
every Sunday, can be found on the
official #Outlaws_Players
Tourney site.
Just Screamy
TwistedTweak says "I am now working on a new character for a series of three maps based on parts
one two and three of scream here is the ever so loved ghost face..."
and he sent me a little picture from the character file
in progress so uh here he
is.
"House2," "LilRock" and "Gringos" Maps
Whoa is this enough new maps to keep you busy or what?
Umm I think his nick is Killer sent me
his new map,
House2.
You are gonna want to avoid playing this map on a 3dfx
card (or with a Glide wrapper) because of some pretty
serious glitches that show up... Otherwise seems like
a decent map, I like some of his freestanding buildings
with nice sniping posts on the roofs.
BossMan has been mighty busy lately and hmm if
this map is based on some other map that I'm not recognizing
I'm gonna scream but anyhow his new map is
LilRock.
A big flat valley with a couple pancake-flat buildings,
a corral and hidden snipey type ledges around the outside.
Pretty basic, high framerates, there you go.
Got Gringos
over at Outlaws
Gang Busters. Nice texture and lighting work, the
buildings around this tall valley are kind of laid out
in unusual ways inside. More sniping spots around than you
can shake a stick at. With the buildings and ledges around
a big valley it reminds me a lot of "Helltown." Always
hated Helltown, but this looks better.
Demand for Single-Player Maps
SillySally0 wrote an eloquent letter about why
mapmakers should think about doing more single-player
maps. Now I'll let Sally's letter do th' talkin', just let
me add that if you think about numbers, offline vs online
Outlaws fans have got to have the advantage by at least
10 to 1, probably more like 100 to 1... of course, how
many of these would know/have access to download maps cuts
the number down quite a bit, but still there's probably
a good audience there. Ahh heck let me shut up and paste:
Since I have been playing
outlaws 1 1/2 years it seems to me there is just not enough of those
great map makers out there making enough single player or historical
mission maps. We all cant play the zone all the time and since most of
us players have mastered the CD game and not to mention all the single
and historic maps that are on your site. Approximately 10 levels. I find
it to be frustrating that these great maps makers don't release more of
these types of maps. Since you are the main hub for the outlaws maybe
you could put out a challenge to the map makers out there to send in
more SP & HM maps.
I think the best single player maps out there is WADDY GANG and TACO
SAGA. These are true single player maps. Well thanks for letting me vent
on you. For those of us out there that need our outlaws fix but cant
always go to the zone these maps would be a refreshing way to keep our
skills and attention to the game. Besides without a challenge what fun
is it to play anyway........
* * *
Saturday 2/5/00
Sunday 1-on-1 IRC Tourney
Whoops! Kohna sent me this earlier in the week
but I err misplaced it:
The mIRC Outlaws are bringing back one on one tourneys in the
#Outlaws_players for the
Outlaws community to enjoy. This Sunday we will host a tournament
with a maximum of 16 contestants just like the old days.
I have posted a tourney website for all to obtain information
about the tourney and to assist them in getting to mIRC.
The site is located at
http://www.outlaws.simplenet.com.
So g'wan and show up tomorrow. For more on the tourney
including the start time (2PM CST, but you gotta get
there an hour early if you wanna participate) etc check out that
site (note I'm optimistically assuming they will re-label
the direct link to my map archive as I've asked them too
:p):
|
Outlaws Tourney on the Undernet
Info and all the downloads you need to get in on the
one-on-one Sunday ladder action in the #Outlaws_Players
IRC channel, in an easy-to-browse format by Kohna.
|
Work on the Outlaws Clan Ladder
Arrowsmith is working on a "Outlaws Clan Ladder"
site which he expects to finish in a week or so. This
site will feature Team vs Team and Gang vs Gang matches.
He's looking for folks to join the OCL web team and help
with keeping the site up to date. HTML and web scripting
experience preferred. Deadeyephil is already
on-board so you know it'll be a quality operation. Interested?
Mail
Arrowsmith.
Dwelling on It
Silent Chiefy sent me his new map,
Dwelling.
A nice looking CTF map of the "two forts at opposite
ends of a canyon" type but stylishly done, with a canyon
that bends in a U shape and nifty low-ceilinged cliff
dwellings for forts. Pretty simple, but effective. Check'um
out the shot.
New Kali Too
Besides IRC, Outlaws also hang out in Kali. Karrde
wrote in to let me know that Kali v1.99e is up on
Kali's ftp server. You can
snag the upgrade from 1.99d (358K)
here
or the full program (2960K)
here.
* * *
Thursday 2/3/00
Sequel Petition Explosion
Hey! I thought I was pretty much done with the
Sequel Petition; I mean, I'd
sent it off to Lucasarts and sure there would be more
signatures as weeks went by, but nothing more than maybe
an update needed every month or so. Boy was I
wrong!
First of all I should tell ya that, though I didn't expect
it, I did indeed hear back from the publisher at LEC to
whom I had sent the 1,188 signature strong petition. While
he didn't say anything about this I know from past
experience that LEC is kinda touchy about interacting
directly with the fans so I'm not gonna print his name
but I'll print the very nice letter he wrote because as
I see it it wasn't just to me, but to everyone who had a
hand in the petition:
Thanks for forwarding this to me - it's great to see such enthusiasm still
out there for Outlaws! It's one of our favorite games internally also.
Whilst we're always looking at our product line to see what would make sense
to sequel, we don't have any definite plans for Outlaws right now. But, you
never know!
Thanks again
And he signed with his first name, nice personal touch
there. :) So yeah very mum as always on any projects down
the line but now we know for sure that the petition didn't
just get auto-forwarded to ye olde LEC email trashcan, and
that at least one person there has taken the time to look at
it. :)
But you know, I have a feeling I might be mailing our
friendly LEC producer again in a couple months, just to
say hey, take another look at the petition! Why? Well, consider the fact
that I got nearly 60 signatures on it just today. =) To
what do we owe this sudden surge of popularity? I'd say
definitely to salmoides, either his never say die
attitude or his connections, or both. Anyhow, he mailed
me and said he'd spread the word to "a few editors" and
that so far at least
GA-Source
and womengamers.com
have posted news items with links to the petition! Man,
some people just have a knack for getting results, I tell
ya. So a big thanks to sal and to those two publications
and if anybody else reading this wants to go ahead and
pass the word around to any other news sites you think may
be interested, well don't let me stop ya. :)
By the way, if you ARE one of those just joining in on
the whole OL thing by coming here, welcome! Maybe you
played the demo a long time
ago and somehow missed out on the full game until now?
Well fret not, you can still find Outlaws for sale in lots
of places, in fact on the handy
CNET Outlaws
Shopping Guide I see that
Buy.com
has it for under $15! So for less than it costs to
get a haircut at most places you could be shootin' it out
online with some of the most ruffinest, toughinest and gosh
darn fun-lovin'est rawhides on the Internet. Sound good?
Darn tootin'!
Quake Mods Want In on the Action
Also got two mails from authors of Half-Life mods with Western
themes who want to point out other avenues of Old West
first-person action. Of course they can't hold a candle to
Outlaws but variety, as they say, is the slice of life, or
something along those lines I can'tquiteremembernow...
Phil Daniels wrote:
I would like to draw to the attention of the Outlaws fans that visit your site that a product is well into development set in the same period and in the same genre.
"Wanted! The Half Life Western Pack" is set for commercial release later this year and is a follow up to our acclaimed "Redemption" product.
Naturally we wish this product to be the very best that it can be and would welcome input from all fans of Outlaws. Constructive comments, direction, likes/dislikes etc are all
welcome. Perhaps these could be pooled and sifted and sent as one.....maybe we could even layout an interview based on these suggestions, the product etc......
Be a shame to waste the opportunity to make it the very best for all.....
Best Regards
Thanks Phil. Here are yer official links:
Maverick Developments
and
Wanted! The Half-Life
Western Pack.
Then b!ll of IceQuake Production wrote in:
I just saw the petition on your site for an outlaws sequel. So I decided to
send you this e-mail..
IceQuake Production is currently working on a western multyplayer tc for
half-life. Ok, its not outlaws 2 or something but its a great western with
some of outlaws weapons :)
So be sure to check our western tc site, Tombstone.
Best Regards
Here's yer linky-dink:
Tombstone,
A Western TC for Half-Life.
Notice how they both ended with "Best Regards?"
Coincidence? Hmmm... if I were paranoid, I might be
suspicious. ;)
Nowayout Yanked, More from BossMan
Karrde and Gryphon both mailed to alert me
that the "nowayout" map I posted yesterday from
BossMan was, in fact, just a modified version of
Desert
House. Booooo! So I pulled it from my ftp site. Now
today BossMan sent me
Repair
at Night, a "Pattern Repair" with a night motif. Now
of course
KJBD
Hideout is also Repair at night, and much expanded to
boot, but anyhow since they're both taken from LEC's level
I guess it should be fair to post. Sheesh. ;P
Doc Ring's Hospital
Sounds kinda scary but actually
Doc Ring's
Hospital is just a new map from Outlaw and
MikeDaKid made in honor of RingNeck who is
a real life doctor. Made for CTF, this one covers about
three huge, largely windowless floors of wide mazelike
corridors and small dead-end rooms. Can't say I fancy it
just running around in it but the symmetrical (or whatever)
construction of the floors should make for very balanced
CTF play. Or you could play a big DM, but keep in mind this
place is BIG.
Well that's about all I got time for tonight folks. A couple
more things still in the box but they'll just have to wait.
Oh and I am again about two days behind in my email so if
you don't hear back right away, don't take it personally—I'm
late gettin' back to everyone. :P
* * *
Wednesday 2/2/00
Two New Maps
Have a lot more stuff for ya but not going to get to it
tonight... I really need to stop showing up at work feeling
like a zombie. So for tonight we'll just do the stuff that should
get out quick, ie the two new maps.
Flopur sent in
Yippee!,
a map that will definitely have you seeing stars. It's
a pretty small, enclosed arena map with a lot of pointy
edges... ahh heck, just look at this aerial
shot.
BossMan sent in
Nowayout.
I like the strong basic layout here of the hacienda in
the middle of a good sized desert canyon, very solid
stuff. A bit rough in terms of texturing and item placement
but you know, that comes with time. Check out the bridge
in the shot.
* * *
Tuesday 2/1/00
tehC by ????
Hrmm uhhh well let's just say that LawMakers don't always
get along like peas and carrots. A certain someone
(whose name has already been revealed on at least one other
site) sent me a map called
tehC.
Now this person was I think a bit unhappy with my mini
preview of their last map, though actually I was pretty
much positive about it, and also has a beef with the
perceived popularity of simple "quickie" maps like GoJo's
"Paper Bag" and uhh maybe certain maps by a certain other author
whose name has four letters in it.
And you know what? Poke my eye with a sharp stick but
I DO like it. It's simple, fast, loose... a CTF type map
with two bases at the ends of a long narrow canyon, but
the canyon has a kink in it with a cool rocky bridge going
across between. Maybe some idea ARE best done quickly.
Ahh heck too much moral dilemna stuff for me, best just
roll out the screenshot.
Sequel Petition Sent to Lucasarts
Sent the
Outlaws Sequel Petition off to
Lucasarts on Sunday. Why Sunday? Uhh well... it was Time.
Of course just after I realized it was Time Slack-Jawed
Pete called unexpectedly to say the Super Bowl was
starting... he wasn't s'posed to be back until later that
night and was gonna tape it so we'd watch it then (yeah I
know taping the Super Bowl is lame, but Pete's something
of a snowboarding fiend these days and couldn't resist
the call of the mountain that morning) so I had what you
might call pressure suddenly and ended up missing the first
quarter of the Super Bowl (of COURSE I also had to stop by
the supermarket to get some chips on the way over) but uh
where was I..? OH yeah so a big time crunch was suddenly
upon me to deliver this thing and I just hope that what I
managed to come up with lives up to the trust of the 1,188
people who had signed the petition at that
point.
The petition was so big in fact that I had to send it in
two parts. Here's what I wrote at the beginning of the first
part:
Dear Sir,
The long list of names and comments below is the result of a simple
petition for a sequel to your company's game "Outlaws" held on my
Outlaws fan page at http://paleface.net/petition.html. Although the
site is not connected with any gaming network and the petition did
not receive coverage on any other gaming news sites we were able to
collect 1,188 signatures in about five months, all from dedicated
Outlaws fans who would be first in line to buy another Outlaws game
if one should ever appear. Because of the great length of the list
of signatures I am sending the petition in two parts; the second
should arrive immediately after this first one.
I have sent this list to you to show you the dedicated following
your game still holds even after nearly three years and to encourage
you, should the opportunity arise, to consider making a follow-up to
this unique and wonderful game. Every one of the 1,188 people below
eagerly await it. If you would like to contact any of them you will
find this same list with email hyperlinks at the web address above.
In fact as I write this the petition is still on-going and will
continue until Lucasarts can satisfy this widespread craving for
another game in this genre that you have singlehandedly created.
Thank you for your time, your consideration and most of all, your
games.
Not the best mebbe but I think following it up with 1,188
names and comments probably smoothed over any small verbal
blunders on my part. :)
I haven't had a reply and I don't expect one; the purpose
here was to influence LEC to think about doing another
Outlaws game, not for me to get some sort of personal reply
from a producer. So... it's been sent. I still have the
petition up, don't really see a need to stop it now so
yes you can still sign up, let's see how big it gets as
time goes on.
One last thing: even if LEC DID decide to green light an
OL sequel at this point, it could be up to six months before
the developers were free to start the project, then what
a year and a half to two years of development time. Trust
me on this, you can't rush a good game. So we can't expect
to see anything soon. I know in a way it may seem that our
effort has gone into a big dark hole but we've done what
we could and I think the final petition is pretty darn
impressive—it certainly got a lot bigger than I'd anticipated.
Outlaws Around the Web
BTJustice is still campaigning full steam to get
more attention for Outlaws over on CNET. If you haven't
registered your two bits on their
Outlaws
User Opinions page, go join the 48 folks who already
have. CNET of course is the site that gave Outlaws a score of
6/10 when it first came out, so BT may be bent on a little
well-meaning revenge. ;)
Savior has restarted his
Savior's
Outlaws Ladder after a long hiatus. Go fight fer th'
right to sit pretty on that top rung! Grrr!
GodZilla sent along the news that Badger was
the winner of the second "Guess the Levels" contest over on
the BOC Posse Site.
The third contest has just started up, here's your chance
to show how much you know OL by guessing the names of
levels based solely on a single screenshot. Not for the
casual fan, that's for sure!
* * *
Sunday 1/30/00
SIO Site Bigger, Badder
Greenhead mailed to let me know that his
SIO Outlaws
Site is now bigger and badder than ever, with a
message board and over 600 maps for download from a separate
fast server. Something to do during that dreaded Super Bowl
halftime show!
More Outlaws Bash 2000 Details
Beignet
is madly working away to make the second annual "Outlaws
Bash 2000" party the best ever! Well okay so it's just the
second one but considering the first was such a success,
she's got her work cut out for her. Here's what she sent
me:
Right now we have about 25 that I know are definately coming.. and a good
bit of tentatives as well :) (who knows if everyone will show.. but.. good
thing about new orleans.. ya can have a handful or alot of people and always
have a great time ;)
Don't know if ya were planning on coming for the OL bash 2000 in New Orleans
on Aug 4, 5, 6.. but if ya were .. Here's some info! :) (let me know if ya
comin :)
Right now.. we have the hotel picked out.. 79.00 per nite (weeeeee :)Very
good location.. very nice hotel.. also a historical landmark built in early
1800's by the Baron Pontalba
Its the Historic French Market Inn
www.frenchmarketinn.com.
When you make your reservations (do it soon.. ya can always cancel if ya
need to) Ask for reservations for the Historic French Market inn.. and to
speak to Jesse (if possible) tell him you're one of Susan Pierce's party and
want to be in the same area of the hotel (no problem if they cant get ya
close.. hehe hotel only has 98 rooms ;)
Their reservation number (its toll free) is on their webpage (the url I just
gave) YOu need to book for Aug 4, 5 (leaving on the 6th unless ya decide to
spend longer time in New Orleans :)
the shuttle from the airport to French Quarter is only 10.00 one way :)
hehe hope that helps.. more info in a bit :)
* * *
Wednesday 1/26/00
Crosshair Crosshair
Yee-up as anticipated, Oze coughed up his other
two new crosshairs today. :) The
first
one is kind of a high-contrast large crosshair with
diagonal aiming lines that reminds me of a spider web.
Definitely won't have to search for the middle of the
screen with that baby up there. The
second
one is a "laser" pointer—basically a big red dot, like
the single-pixel one I made a while back except, well,
a lot fatter. Quick reminder on how these work, just
extract the "croshair.nwx" file into your Outlaws directory
and voila! All done. These are in my temporary folder so
grab 'em now if ya want 'em.
* * *
Tuesday 1/25/00
Win2k and OL, Continued
Well I asked for it and I got it, feedback on how
Outlaws works under Windows 2000.
Cia_Bpi said:
I've installed Windows 2000 RC2, and wundered out to the zone, and guess
what, it did it the first time i tried it :
- Installed OL, patch 1.0, 2.0 and 2.01
- I didn't setup my Voodoo3 - 2000 in OL ( just used the standard one )
- Joined a game that someone started up for me ( didn't see the LAT
indication in the zone, which means LAT > 1000 )
- blew the other guy away
I know, it was not a very good sight ( without glide ), but i had no
problems to connect ( using Cable modem ). The only problem encountered was
that i was lagging like hell to the others, but it didn't stop me from
blasting them away .... lol .... but baicly, it should work fine ( and even
better with glide, directX, .... )
Also, connection to the zone was a lot more stable, and i had a lot more
trouble with 98 ( 2nd edition ) then with Win2000.
Then, Karrde had some feedback of his own:
Well, I thought I'd get my two cents in... I've been playing with Windows 2000 professional (rc 2195 I think it is... well whatever Microsoft called the version that is their
goldmaster copy :). Anyway, one of my first thoughts was to test Outlaws with it, and that I did. Now, im not sure if the join bug is still an issue, in fact I believe it is, its
just that lately I have been able to connect a bit better, therefore I dont have constant problems. The one major problem I did have with win2k is that for some reason I can
not back space any character fields i.e.: my nick names, chat lobby, game name etc. What I did do to change my name resulted with registry editing. However, I dont
think this is a Win2k problem only, since I had the same problem when I was playing around with NT4 sp6.
Currently my biggest gripe is that there are no official drivers for my voodoo3, so hacking up nt4 drivers will work, but when they fail... everything becomes exciting.
Oh, hehe I guess I didn't say that Outlaws DOES work under win2k with minimal problems. Since I'm a Kali regular, I obviously tested NT5 under tcp/ip Winsock, then
to be fair I gave Zone a test as well. Zone went fine, as I expected it would, until in the middle of a game something died, or I lost connection... I don't remember exactly
now, but I ended up ending Outlaws in that task manager, as well as zone, then a fresh reboot. Upon my next visit to Highnoon I joined a game, then as soon as OL
launched Windows blue screened with a NTOSsomething something (it did not look pretty) error occurred, which forced the computer to reboot and return to windows as if
nothing had happened. I joined a game again, and again Windows blue screened.
In conclusion, Outlaws does run with certain circumstances. However people should be forewarned that the video drivers are not stable at this point for it, and maybe
3dfx will release NT5 drivers shortly. Concerning the "non backspaceable characters" I would assume this is a problem on my end, and not the fault of win2k.
Actually I get the same no-backspacing deal in WinNT that
Karrde does, so that ISN'T just on his machine.
The Crosshair from Oze
Follow the Yellow Brick Ro—oh whoops, wrong Oz. :P
Oze sent along
a
new crosshair for y'all to play along with, noting
that it was inspired by Blackthorn pointing out
that he couldn't see his crosshair very well in Oze's
"River Side" map. Actually Oze thought he'd sent me three
hairs but I only got one so uhh may be a few more in the
next couple of days. :P This one is kind of a stripey
square box thing, interesting. That's in my temporary
directory so get it while it's there, matey. Of course,
only wimps and people who want to actually hit their target
on the first shot use crosshairs, but that's just my
stubborn side talking again... Me, I like to bracket my
prey with a couple wild—err... WARNING shots first
before I take 'em down, more sporting dontcha know. :P
* * *
Monday 1/24/00
Win2k Good or Bad for Outlaws
Hmm. Still haven't heard a lot on how OL works under
Win2k—specifically if it works at all, and if it still
suffers from the Win98 "join bug." Apocalyspo_Joe
(now there's a name with some style) says that he's got
Win2k at work and it's been working great with OL on a
33.6 modem—he can join games with pings over 400 that he
never could when he was running Win98 on the same machine.
In contrast, Chet couldn't get OL working at all
on his pre-release version on Win2k. Then again, he can't
get it to work now that he's gone back to Win98 either
(hard drive too full or something) so hmm not sure what
to think of that. Need more feedback on this I
guess.
Virus Scanners Beat Win98 Join Bug?
sshep sent along this odd-sounding tidbit:
I noticed something that from what I have read from others no one else
has. I know with our old hard drive (just got a new one, and haven't
put any of these on yet) that when BOK_Dad and I left our virus scanners
open in the task bar at the bottom we could join games almost 100% of
the games we tryied to join when we were there when the host launched.
So if you have them open from start up, keep em open, it worked for us.
Dad said something about them scanning the other persons computer real
fast or something while connecting and without them open it had a harder
time to scan them and that was why we got time outs in connectin.
So... err... hmm. Weird.
New Maps "Los Cazadores," "Wadi"
Sonic55 sent in his new map called
Los
Cazadores which according to
Babelfish means
"The Hunters." Wooooo. I guess the Hunters like CTF because
this map is set up in the "two forts facing each other from
opposite ends of a big valley with lots of tunnels between"
motif. It's mostly a nice looking map with detailed guard
towers and stuff but all the stuctures out in the open
make for some pretty low framerates in many area, and at
least one turret has a really funky 3dfx problem when you
get inside (so don't get inside would be the answer there).
Lacks running sounds too, unfortunately.
Here's a shot.
Besides that odd Win98 solution above, sshep sent along a
new map of his,
Wadi (not
to be confused with BigDogCH's "Waddy" posse maps). He says
this one contains parts from a lot of his other maps like
"campout" and "blue jeans" (he doesn't seem to like
capitalization) but to tell ya th' truth you'd be hard pressed
to spot much of anything in this map. It's just real dark.
There's a campfire on a ledge and lanterns in the small
cramped cabin but other than that this little round canyon
ranch scene is darn close to pitch black. Makes for a good
change of pace, I'll give you that. Just make sure to take
a lot of lantern oil with you.
Back in the Badhabits
Beignet lit a few fires in my inbox and danced
around them gleefully. She let me know about her "Sistahs
of No Mercy" (SNM) posse in which she and a bunch of other
gals wreak havoc around the Zone. She mentioned that at
her Outlaws
Web-Zine you can
mail in
questions to the Sistahs (is it getting hot in here?)
and uh they'll answer them, or something. Whew.
Oh AND she's got a whole column on the first page about
the "Outlaws Bash 2000" which will be in New Orleans
August 4th-6th. I guess you can go down there and find out
why it's called the "Big Easy." :P
Outlaws MP3 Remix
Bart Klepka wrote to say that he's done up a remix
of Clint Bajakian's Ennio-Morriconesque "Anna's
Theme" track from the Outlaws soundtrack. Very extensively
remixed, too, with something of a techno-style heavy bass
beat. Different but very well done, you can pick this up
along with other remixed game music at
Bart's
site.
Sites Go Round and Round
Truffle let me know that his
SBD Posse Site
has relocated to a new URL. And he still wants people to
send him maps and news, so get on over.
Danger has returned with his very own URL,
www.dangerzone.net.
Great to have this fine site back in action and now with
200MB of web space to blow it is ready to kick some major
booty. Whoa!
* * *
Thursday 1/20/00
Raptor Investigates Win98 Problem
Geez after a couple slow weeks news has just been pouring
in this week... phew... I was kinda' likin' th' more laid
back pace we had goin' there fer a while.
;)
Raptor recently "upgraded" to Win98 and has of course
become concerned about the famed "Win98 Join Problem" where
folks with Win98 can't join some Outlaws games. Since I'm
still feeling lazy (and I've still got to get to the grocery
store tonight or I'll have no milk for my oatmeal tomorrow morning,
and you just know how much THAT sucks) I'll just pull the old cut'n'paste action
on this big guy:
I decided first to consult LEC as I not so sure they were aware of the
problem, I think they beleived they fixed all the win98 probs with the
2.1 ptach. Anyway I wrote them an email, describing the problem and
saying how wide spread it was.
Sooo today I get back my reply.. a nice long one, mostly its the basic
stuff make sure you got the right patch, etc etc but there are a few
interesting points I thought I'd mention to you. Can send you the whole
email if your interested.
Firstly, they seem to be aware of the prob as shown in this statement...
"There appears to be a compatibility issue with the game and the new
version
of Winsock (2.0) that is installed with Windows 98. We recently released
a
2.0.1 update (at ftp://ftp.lucasarts.com/patches/pc/olupd201.exe) to
address
this problem, but we are currently receiving feedback from some Windows
98
users who are still unable to join some multiplayer Outlaws games, more
specifically on the Microsoft Internet Gaming Zone
(http://www.zone.com)."
Also they suggested this possible fix for such...
"If a user upgrades Win95 to Win98, in Add/Remove programs they can
restore
the Winsock 1.1 configuration, and that seems to help. Clean installs
and
OEMs with Win98 do not have this option though."
I've done a fresh install of 98 so I can't try this one, was hopping you
could
post it for someone else to try.
Then there is a whole lot of simple things like, uninstall webtv, turn
off auto
detect for your cd, don't have to many programs running like icq etc.
But he
ends with the following...
"We are currently researching this issue to see if it can be corrected,
though in most cases the above suggestions have resolved this problem
for
most users of Windows 98, especially the installation of an updated
version
of DirectX. I would suggest that you periodically monitor our website
regarding this game, to see if there are any further updates released to
address this problem with Outlaws and the Zone, using Windows 98."
So the good news, what this email is about, is that they are aware of
the problem
and are looking in to it. I'm going to write back in more technical
detail
so hopefully we can solve this one.
Aha well that is a little bit of good news. Of course
here we are on the verge of Window 2000 and who the heck
knows how THAT will do with Outlaws. Actually I guess I
could snag a pre-release copy and check BUT I really don't
want to go screwing up my OS just this minute. :P
Swift Arrow on Copyright Law
In connection with my little tirade the other day about
people using other folks' maps as a base without permission,
Swift Arrow looked up articles of the U. S. Copyright
law. Here's some of what he found, I guess:
"Copyright protection subsists from the time the work is created in fixed form. The copyright in the work of authorship immediately becomes the property of the author who created the
work. Only the author or those deriving their rights through the author can rightfully claim copyright."
"Copyright protection subsists . . . in original works of
authorship fixed in any tangible medium of expression, now
known or later developed, from which they can be perceived,
reproduced, or otherwise communicated, either directly or with
the aid of a machine or device. 17 U.S.C. 102(a)."
So there. Oh he also happened to mention that he has
been workin' on his
Outlaws
Depot site, doing daily news updates and other great
stuff like that. Quite a fine site he's built up there,
head on over and give it a look-see.
IP Game Chat at SBD
Truffle wrote to say that he's added a chat page
to his SBD Gang
site where you can go to arrange IP Outlaws games if you
ain't got nowhere else to do it. Isn't that sweet? Oh he
also wants people to sign his guestbook. Why am I such a
sucker for shameless plugs? I'd better get some sleep. Oh
wait gotta go get groceries first. Dangit! :P
* * *
Wednesday 1/19/00
Ride 'Em Cowboy
Johnny Zombie sent me a new map dedicated to his
"Horsemen" posse,
Hmn
Horse Co. & Livery Emporium. Sort of a peanut-shaped
canyon (well, very roughly) with a barn/stable in one half
and a ranch house in the other, separated by a small pond.
Lots of secret tunnels in the surrounding cliffs. Pretty
good looking map with just one tiny 3dfx error that he
hasn't been able to track down, not having a Voodoo card
himself.
Happy With the TNT2
Related to yesterday's post, Nowhere Man sent me
his thoughts on his experience running Outlaws on a TNT2
card:
On a further note about the CL Unified Drivers, I purchased A CL 3D Blaster TNT2 Ultra for
Christmas, ( or was it Santa? ), and It is simply AMAZING! I have it clocked up to the hilt with their
Overclock Util. and it is running rock solid Stabile! It is one of the finest Video cards I've ever had
the pleasure of using, (Though not installing), It just blows everything out of the water. I have an
AMD K62-400mm with 64 MEG RAM and using the unifed driver pushing 32 bit color to it, Outlaws
runs a cool average of 150 FPS at 640x480! My advice, drop 3DFX and run as fast as you possibly
can to your nearest store and buy this card! A note, they say it will not install on the FIC PA-2013
motherboard, but I found a way. CL tech support has my solution. But I would reallly look at one
of these cards before buying 3DFX, I did, I bought the 3D Blaster. There are no bugs when running
Outlaws through unified also. Thought Id pass on my $.02 worth.
Now of course these days the latest and greatest from
nVidia would be a GeForce card, haven't heard from anyone
running Outlaws on one of those babies. Hmm Slack-Jawed
Pete just got one, I may have to see if I can get Outlaws
runnin' on it when I go over there this weekend.
Trooper Hits the Web Again
Trooper just can't sit still when it comes to a web
site; he's just revamped his site yet again, now calling it
Trooper's
Outlaws Center. Very nice layout to the page and the
whole idea is that he wants news, he wants YOUR news so mail
it to him and see it miraculously appear in print on the
site. He doesn't really say what kind of news he's looking
to collect so I'd say that means pretty much anything
Outlaws related should work. So got some news? Then drop
by his place and tell him what's up.
* * *
Tuesday 1/18/00
Get Out with Outnet
I'd heard a rumor of this a few days ago but didn't believe
in my wildest dreams that it could be THIS good, but it
is. lindow just sent me
Outnet
v1.0B, his custom made utility for automatically hosting
and joining Outlaws IP games through the popular freeware
mIRC Internet Relay
Chat (IRC) client. Run mIRC, join an Outlaws channel
(most notably #outlaws_players on the Undernet), launch
the Outnet script and you're literally a few mouse clicks
away from joining the hottest Outlaws action in town.
Faster, easier and more reliable than the Zone. If you've
held off trying Outlaws via IRC before because it took
too much typing (slacker) then this is your dream come
true. And if you've never tried IRC, now you got no
excuse hombré. Gosh knows I don't get in to #outlaws_players
as much as I should (when I DO get a chance to play OL these
days I tend to slum it up in my own hosted game ;) but I
can tell you this: Outnet is going to remain installed on
my computer for as long as I play Outlaws.
USM Again
Or not. There used (or still is for all I know) to be a
gang called USM. Now there's a new gang USMarshalls but
I think they're different, anyhow they have a different
site. Dan (aka Chapdog) sent along the URL of this
site made by Angua and her brother:
|
USMarshalls
Small but pretty decent posse site. Info on the members,
some of their favorite maps for download and a bit of
a news section
|
Posse Rumors from Tweak
Tweak sent me the following that is way too
confusing for me so I'll just post it, guess I'm in a
generous mood tonight:
Well if ya havnt heard latly but the LMP clan has broke up and Desperado one
of the fearless leaders has went to ANV and me Machine (a.k.a. Tweak) a
co-leader has decided to start a new clan and i would like you to say that
the 2nd i command is up for grabes: Its a contest whoever can make up the
name i like best (person can be good or not) will be co-leader BUT if i can
come up with something to top it they will not enter the clan, posse ,gang
etc.... without a tryout.
Tweak
P.s. tell em to find me on the zone as TwiztedTweak or tell em to E-mail me
with answers thanks
P.s.s. i Have started on a series called Malice its gonna be a CTF series but
to make it good its gonna be what i call a MOD New guns and characters
There now you know what I know. Interested, incensed or
bored parties can contact Tweak at
[removed].
Driver Goodness for TNT2s
I've got one of these at work, darn good cards. Actually
I just helped Slack-Jawed Pete install his new
GeForce card which, after reinstalling Windows after the
Asus drivers screwed things up royally, runs great on the
nVidia reference drivers. Oh but I digress, here's the
word I got for TNT2 owners from Palerider:
I just downloaded the NEW Nvidia drivers for the TNT2 Ultra (I think
it's the detonator series) and they reaaaaaaaaaaally speed up the video
card in the Direct 3d mode. Best of all, these Nvidia drivers work with
the Creative Labs Unified Drivers so Outlaws runs in Glide mode.
To be honest, I'm not sure if the Unified Drivers are needed with the
new Detonator drivers for glide emulation, but since it works, I ain't
fixin' it.
Frame rate flies waaaaaaaaaaay up and no graphical glitches like funky
TNT or crap like that.
Well kiss my grits, that is good news for those who
have decided to stray from the 3dfx camp. I must say that
if I weren't such an Outlaws fan I would have done so as
well but as it is I'll be one of the first to blow a wad
of cash on a Voodoo5 when they hit the streets.
I Hate Being a Map Cop
It really is shocking to me how much this has been happening
lately but again tonight I crack open a new map someone
sends me to find that it is based on an old map that
apparently they think nobody will remember. Well folks I
do remember; I don't catch every one but I do catch most
of them and those that I don't catch get caught by someone
else and, once reported to me, get deleted from my map
archive. I do not post maps that plagiarize other maps
so please don't send them to me because it is very insulting,
not just to me but to the original map authors and to
everyone who looks forward to original material from my
site. ;P
* * *
Monday 1/17/00
Sequel Petition Updated
Updated the Outlaws Sequel
Petition, now has well over 1100 signatures. :)
People have begun to ask me when I am gonna submit the
darn thing and I'll have to check to be sure but I think
in another week or two SO if you haven't signed on yet,
or know some Outlaws-lovin' folks who would want to sign
it if they knew about it, it's time ta get movin',
hey?
* * *
Saturday 1/15/00
"King of the Hill" Sketches
lindow sent me some level-design storyboards
for the "King of the Hill" map that he and GoJo
are workin' on. Actually these look like some kind of
line-drawing conversion of screenshots or something, they
match so closely with the alpha version of the map the
GoJo just sent me. Wow, if the alpha is any indication at
all, everyone is in for a REAL treat with this map.
Amazing, fantastically original stuff. Well these lil'
storyboards will have to do for now:
board 1,
board 2
and
board
3.
Trooper Updates Site
Trooper wrote in to say that he's updated
his site
with lots of various goodies. The background looks a little
funny now but it does appear that there's some new stuff
to check out. Hey actually he had a new map that I didn't
have, you can get that below but you really should check
his site out too!
Three New Maps
Truffle sent me a link to his new map
Dead
Horse Point. Sound scenic eh? Well actually it is,
I was surprised by how high he was able to keep framerates
with all the little buildings and ponds and fences he's
packed in to this little desert ranch. Check out them
cacti too! Here's the
shot.
BossMan sent me his new map named after his TR
posse,
Train
Robbers' Club. It's a large twilight canyon with
sniping ledges at opposite sides covering a large building
surrounded by a moat in the middle. Fairly simple but
framerates are high, check the
shot.
And the map I swiped from Trooper's site was
ReMud,
a remake of Gas' "Mud" map by Warrior (with
permission, I gather). Looks like he's retextured the level
and added in a watery underground passage underneath. Not
sure this'd really draw Mud fans away from the original
but I guess it makes for some variety; here's the
shot.
BossMan's Site
In addition to the new map above, BossMan sent me the
URL of his new posse site:
|
Train Robbers
Java and multimedia heavy production by BossMan but
it really does sound like a train is screaming through
your room when you load up the opening page so I guess
that's worth something. Pretty good selection of maps
to download as well as some files and a fairly attractive
interface.
|
Well that's the news. Looks like I have the afternoon
free here so I may as well spend it catching up on playing
some of the newer (eheh or not so new by now) maps that
I haven't gotten around to checkin' out yet. It's been
quite some time since I've seen real action so if yer
around, drop on by
Pale's Place and shoot me
up some.
* * *
Wednesday 1/12/00
Whoa
Jeez it's been a while eh? Man... well despite what a few
folks might think on
The
Outlaws Message Board, my crappy updating lately has
nothin' ta do with any state of the Outlaws community,
or with me playin' some other game or somethin'. Shame
on you fer thinkin' that! :P Basically something has come
along that is simply claiming most of whatever free time
I usually have left in a day. Something more important to me
than video games you say? Strange but true. Go figure...
Anyhoo I just wanted to head off the gloom and doomers
out there who always seem to like talking about the
world going to hell in a handbasket, and so forth.
OzE Moves to New Digs
OzE switched over to a new site, darn him. Can't
people sit still for 10 seconds? Sheez. Oh here's the new
one:
|
OzE's Outlaws Site
He makes some levels and the site is kind of cute.
Loads fast, easy to navigate.
|
Preview Shots From Johnny Zombie
Johnny Zombie (or JZombie or whatever the heck he
goes by these days) sent me some preview screenies of a
level he's working on, to be called
"Hmn Horse Co. & Livery Emporium." Here are the shots,
pretty crazy stuff I think you'll agree:
shot 1,
shot 2
and
shot 3.
Mallard Site-ings
Mallard sent me a tantalizing mail about giving
his Saddlebag
site which has been dormant for some months now a new
lease on life. In fact if you head on over there you'll
catch a bit of his plan of action, hopefully it won't be
long now before he swings back in to full gear. :)
Wire Me Baby
Blackthorn sent word of the latest edition of his
Wire
newsletter, this time featuring guest editor Gryph.
Hmm... darn thing doesn't want to load up now... *kick
kick* doh well I'll have to rely on old memory here, let's
see there was a lot of email from Outlaws over the holidays,
heartwarming stuff there, uh stuff about hardware and
gameplay, yeah, more sniping between a few folks who can't
seem to get along, ya know, the usual. Oh yeah 'kay it loaded
up, yeah I was pretty much remembering correctly. Hmm Gryph
had sworn he'd blow the doors off the thing, not sure I'm
seeing that here... oh well, still a good read ya
know.
Boogie-Oogie-Oogie With Gas
Gas is one guy who keeps swearing off LawMaker,
then coming right back with another kick-ass map. His
latest calls itself
Boogie
and I must say it really lays the funk down in classic
deathmatch-on-the-farm style action, with a crispy snow
coating. You dig? Then chew on this
fat shot, daddy-O.
:d
* * *
Tuesday 1/4/00
Mystical At Last
Last1Stndin sent me his new map
The
Mystical Fortress a while back. I delayed uploadin'
it 'cause his original text file didn't mention the
name of the author of the level it uses as a base:
Marshall's "Tunes." Well Last1 obliged me and
supplied a modified .txt so here we are. A very nice
looking level, of course not completely new but check
out what he's done with this old building, for instance:
screenshot.
Neat.
Something needs to be said though about the volume of
unacceptable maps I am receiving these days. "The Mystical
Fortress" represents the best case scenario: an innocent
lack of credit in the .txt file that the author remedies
when it is pointed out. Still, I shouldn't have to be the
one to point this stuff out. And it does get worse:
yesterday I received a map clearly based on an extremely
old level that had the nerve to try to pass itself off as
a "new level from scratch." Jeez people, give me some
credit here. :P And then today I get not one but three
"levels" that aren't zipped up, and don't have all the
needed files sent along with them. Argh! This kind of
thing didn't used to happen... perhaps my general
indulgence has
given some people the wrong idea. :P
Site for Sore Eyes?
Uh someone who didn't bother to give their nickname
mailed me this new site URL:
|
SC: South Cowboyz
Java and animation laden ugly affair with no real
compelling content.
|
Revised Maps from SnotENoze
SnotENoze sent me versions 1.1 of two of his
recent maps:
Big
Hole 1.1 and
Gotcha
1.1. Here's the new bit: "If you read the .txt files that were included with the original
releases you may have noticed that I mentioned some errors that were
displayed when these maps were played on a 2D card. With the assistance of
SBD_Truffle these errors were corrected, so that those players without a 3D
card no longer have to deal with the disappearing sections of porch roofs.
Also in Paleface's review of "Gotcha" he mentioned that the map was a little
dark. I reset the ambient light values in all the sectors of this map to a
higher value to correct this fault."
* * *
Monday 1/3/00
Well You Can Go To...
Hmm we're off to a toasty start in the new millenium.
Cozymeerkat sent me the URL of his new posse
site. Warm up to the
|
Posse From Hell
Pretty basic page for this fiery posse. But you gotta
love the flaming background.
|
Guess Them Levels
Godzilla wrote in to tell me several things. First
of all, Hoss is the talented winner of his
BOC Posse site's
first "Guess the Levels" contest seein' as how Hoss correctly
guessed the names of 7 out of 8 levels just by lookin' at
a dinky lil' screenshot of each one. The next "Guess the
Levels" contest starts... err... started yesterday (I've been
a bit behind on news here) so git goin' on those guesses!
Remember, the luck winner receives a custom made CD with
over 800 Outlaws levels on it!
Run Faster By Pressin' More?
The Unforgiven dashed off a note that he's found
that if you set two buttons to the Run function and then
hold both of them, you run faster than normal but also
tire faster. This sounds like the hidden "Run Very Fast"
command that you can enable by fiddling with yer registry
settings, but this way you don't have to. I guess?
Are You His Friend?
Ahh the beauty of the world wide web... Zeurdoos
has updated his
web site with a new page of his Outlaws-playin' friends.
Awww.... I don't have this site on my link list, just his
OL levels page, 'cause it ain't strictly just Outlaws per
se, but the friends page is so uh yeah.
dmpond Map
Warrior sent along his new map,
dmpond
that he developed from a base made by OzE. Pretty
simple map with one building in a canyon, little lake at
one end. Textures look pretty good I guess, mebbe got a bit
too frisky with scattering items everywhere. Couldn't hurt
to take a look at it.
Fake Games Are Funny
salmoides sent along a link to a GameCenter
article called
Top
10 Games You'll Never See which takes a look at some
hilarious game concepts that probably will never see the
light of day for reasons involving the law and general
good taste. Hilarious, check it out!
Whoa, can't believe I got through all the news. Haven't
got started replyin' ta any email yet though so bear with
me if ya did write, I won't fergit ya!
* * *
Friday 12/31/99
Happy New Year!
Whee! Well it ain't New Years here yet but by the time
you read this you'll probably be in the next century.
How is it? Hope everyone has a safe and happy millenium
celebration. :)
I've updated the
Outlaws Sequel Petition for
the occasion and am happy to report that we topped 1000
signatures, in fact we're close to 1100. Ted Willis
is the lucky cowpoke who got signature 1000 on there,
coining the immortal phrase "Updated version is a must
have." I'm not sure I think a sequel is a must have, but
it would probably be pretty cool. :) I'm still takin'
signatures on th' petition so don't let th' fact that we're
in a new year stop ya from addin' yer name.
River Side by OzE
OzE sent in a new map,
River
Side. He was hopin' to get it out in Christmas day but
err with my turnaround time in the holidays here that jus'
didn't happen. Better late than never... It's a nice
lookin', perpendicularly symmetrical map, if that makes
sense. :P Done in the view-to-the-horizon mode this one
sports a bunch of custom stuff including actual snowfall which
really does look neat—sparse, but neat. Framerates get a bit
low aboveground in a couple spots due to all the obstacles
but really not too bad. Underground sports a pool with some
really nasty sharks that basically eat you alive almost
immediately. Ouch. Not sure how they'd affect lag but they
probably add a tad to the bandwidth. All in all a nice map
with interesting custom touches. Here's a
shot.
News Sites for the New Year
viseurHS sent me the URL of his all-French posse
site, and I found a link to a site I didn't have on their
link page.
|
The French Gang
Fun site for an all French posse. Nice use of frames,
backgrounds and Javascript buttons provides an enjoyable
way to browse info on the gang, screenshots from their
best matches and some info on the game. Best thing?
Seeing screenshots of the French version of Outlaws!
|
|
Creature9's Outlaw Page
Hmm Outlaws and hamsters, together at last. Kinda
cute, anyway. Not a whole lot else on this individual
Outlaw site though his comments on his OL friends make
for a good read.
|
Gettin' That Third Button
Karrde has done some registry hacking to get Outlaws
to recognize the third mouse button on his Microsoft
Explorer Mouse. Typically most new mice that are up to
date with DirectInput don't have trouble gettin' th'
third button to function in OL, but if yer havin' trouble
you might wanna check out the detailed instructions on
his site.
Probably should also mention that I have some three button
mouse drivers on my
Other Useful Files page though
these don't seem to work for everyone.
More Sites!
Whoops! More sites, wow. Thanks to Sebastiaan Cassé
and Hawk for sendin' in their site URLs:
|
Clan Dutchy
Not a tremendous amount of stuff at this posse site, yet,
though they do have some (large) attractive graphics
and a very good "favorite maps" section.
|
|
Hawk's Nest
Site currently in the works by Hawk. First page has
a very nice, legible news format. Still to come are
tips, links, character info, maps and info on his CBO
posse.
|
A few updates as well: Danger let me know that his
site is down but you can still access his
LawMaker
Message Board and smac has done up a massive
update to the already huge
CBO site, be sure to check
that one out!
Big Hole by SnotENoze
SnotENoze (now there's a colorful name) sent in his
latest work,
Big
Hole. This is quite a doozy of a map! The first thing
you'll notice is his innovative border—rather than using
huge canyon walls or an infinite horizon to hem in his map
he's used large, sloping hills that look great and really
do capture an in-the-valley feeling. The texturing seems
unusually rich and attractive and the interiors sport an
amazing amount of detail. Only slight knock is that there
are a couple points around the perimeter of the farmhouses
where framerates drop a bit but really only a couple. Very
fine looking map indeed. :) Check out them thar hills in this
shot.
* * *
Tuesday 12/28/99
News Backlog Growing
Uh-oh. Well I have a few minutes here so I'm gonna try to
get in as many of the news items I have straining the sides
of my mailbox as I can. Hope ya's all had a Merry Christmas,
mine went pretty darn well I must say and thanks to all who
wished me well. :)
Hmm what more can I add here... well updates will probably
remain fairly spotty through the new year, after that who
knows. I'm trying to adopt a news style that leans more
towards witty brevity but of course you can see how well
that is working, can't you? :P Oh I know what I can mention,
I haven't updated the
Outlaws Sequel Petition yet but
I can say for sure that we have passed the 1000 signature
mark. In fact we blew it away—so no more chance to score
the coveted 1000th spot, but if you check in now you do
stand a decent chance of being #1100, I guess. :)
Trooper Marches On
Trooper has moved on from his Elite League ladder
to a more general OL page. Also found a link there to yet
another site by Mista Man, oh and then OzE
sent me a link as well:
|
Trooper's Outlaws Page
Tips, news, links and a decent map selection all in
a quick-loading, attractive layout. What more can one
ask for?
|
|
Mista's Shotgun Shop
News, level tips, map reviews and a selection for
download plus other tasty tidbits in an elegant,
efficient format. Very well put together.
|
|
OzE's Outlaws Site
Hmm uh well semi-daily news feed on this one-pager,
may be more later. Loads fast, nice lookin' logo.
|
Moose Has New Ranch
Moose sent me a new version of his "Ranch" map,
Moose's
Ranch v. 2—I took the liberty of altering the file name
to keep it distinct from the first version. He says
"i have just re-done my Mranch map as to increase the fps and stuff and
hopefully make it a better map alround :0)
please would you post it onto your site and ask people to e-mail me if they
find anything wrong etc. (and yes, i still couldnt texture the top
step!!!!!)" Okay! Well I couldn't really tell at a glance what was
new so I'll have to take his word for it, if you wanna know
what I thought of this first version why'n't'cha use my
lil' search function below the lefthand menu, that's what
it's there for ya know. :P
Ooo that's all th' time I got for today. Way behind on my
mail, don't take it personal if'n I don't get back to ya
b'fore th' millenium strikes...
* * *
Tuesday 12/21/99
Be 1000th Signature on Sequel Petition!
I updated the Outlaws Sequel
Petition yesterday (but didn't get it posted until
today) and the grand total came to 987 signatures so far! :)
Now that doesn't count the ones that came in today, but that
was less than 13 so if you go sign that baby now, assuming
that you haven't already, you just might be forever enshrined
as the 1000th signee. I'm not really sure why that's a good
thing, but it sure sounds cool, doesn't it?
Like Lambs to the...
Kurt Vonnegut sent in his latest work... oh no wait,
that's "Slaughterhouse-Five." Oops, my bad. What I meant to
say was that sshep is back in the LawMaker swing of
things with an eye towards updating his older maps, so he's
begun by giving us
Slaughter
House 2. Ahh, so festive, don'tcha think? Actually it's
a very tidy slaughterhouse with nary a speck of any kind
of blood or entrails anywhere to be seen, and quite a bit
brighter indoors than the first version. He's also done
quite a bit to tidy up the conveyor belt in an effort to
distance this one from what he refers to as its "lag infested"
predecessor. Well, I liked the looks of the first one anyway
and this one looks better yet. Here's a
shot.
Succulent Holiday Giblets
Well, looking at the busy week ahead I can only warn y'all
that this could be my last chance at a real update until
Christmas madness has passed us by. On the plus side,
Big Nose Kate is riding in to town tomorrow for the
holidays, woohoo!
So a few choice morsels to leave you with. Hagen
tells me that he's revamped and relocated his
Aussie Outlaws
Site, he's got some nice formatting changes and, most
importantly, a return to his bubbly daily updates. Yahoo!
And hmm I guess I'll leave you with this: a certain young
LawMaker who wishes to remain anonymous tipped me off to
the fact that he and Spidy have come up with a
method of stopping water "bobbers:" a shark! Yep, you can
pick up a shark to add to your maps over at
ANV_Spidy's
Outlaw Planet. Yikes! Might just want to stay out of
the water entirely...
Oh almost forgot to wish everyone a very
* * *
Monday 12/20/99
Danger Wire
Short stuff today. :) Danger lemme know that the
machine gun that was missin' from Spidy's site yesterday
is now there fer yer downloadin', LawMakin' pleasure,
and the he's updated the look of
his
own site to something much more elegant and attractive
than what it once was. ;)
Noticed over at
Outlaws Gang
Busters that there's a new ish of
The
Wire out. While not revolutionary [;)] it makes, as
always, for an interesting read—among other things, this
time around there's a copy of the transcript of the Zone
chat with OL designer/programmer Steve Shaw that
went down quite a while back. Ya know, I could swear I
useta have a copy of that thing on this site somewhere but
in my infinite *snicker* wisdom I seem to have either
removed it for some reason or forgotten where it went. :P
Good thing the Wire's around, that's all I can
say.
Gamecenter Cheats Outlaws
BTJustice is not a guy you want to rile up, 'cause
he don't back down easy. He's been goin' on about gettin'
folks to put down their opinion of Outlaws at
CNET's
Outlaws Opinion Page for some time now (up to 22
user reviews currently :). But he ain't gonna let CNET off
with just a shellacking of user opinion. He pointed me over
to the original
CNET
review of Outlaws in which their reviewer gives it a
4 out of 10, dissing the graphics, level design and
"thin, one-note atmosphere." Hmm. Oh but that's not what
BT had to point out, rather it's that in the two dinky
included screenshots you can clearly see that the reviewer
was using the unlimited ammo cheat code. Boy, now that's
what I call good thorough playtesting, eh? :P
* * *
Sunday 12/19/99
"Outside," "A CTF Christmas" Maps
Ducky22 sent me his very first map,
Outside.
Basically a big square canyon with a gat barrel bunker in
the middle and a funny tiling sky. Also oddly enough music
began playing from my second CD when I loaded the level,
huh.
Truffle sent in a festive map called
A CTF
Christmas. Aww... just what you loved one wants this
holiday season, don't you think? ;) "The flags were nestled,
all snug in their bases..." Anyhow it's a fairly familiar
layout with a long canyon with a hill in the middle and
two bridges going across the width, one at each end—think
it may have been Gas who came up with that general CTF
scheme a while back. (?) But this one has snow, snowmen
and a big Christmas tree in each base. Gawrsh. Here's a
tree shot for ya. Hmm, don't
see any presents under there yet...
Outlaws Planet updated, Chet's Site
Danger wrote to let me know that
Spidy and his son WildGunz have been addin'
loads of new stuff for you to play with at
ANV_Spidy's
Outlaws Planet. I see they got a bunch of new textures
there and a good deal of props. There's also supposed to
be a new weapon, a submachinegun, but the download link
seems to be broken at the moment.
That site also has a link to a site that's new to
me:
|
Chet's Outlaws Place
Irregular layout and pretty image/animation heavy,
but probably the first place to look for the prolific
Chet's latest map.
|
* * *
Thursday 12/16/99
"Trapped" in "----------"
Dang I know I shouldn't combine map names in a news title
like that but it's so hard to resist sometimes, and I'm so
weak. ;D
Outlaw sent me a map by his fellow Death Rider posse
member Blazin45 called
Trapped.
Just basically a flat, pointy oblong valley with lots of
plants and barrels scattered around to obscure vision and
stuff. But the texturing on the canyon walls is nice and
framerates are, of course, quite good.
Whoops! Had another map to post but going to have to check
on some of the source material... argh. :P
Western MP3 From Doominator
The Doominator (aka "CHAN Lancelot")
is really takin' his MIDI composing
seriously these days and man does it show. He's come out
with a new piece called
Phenda's
Theme (after a character in a sword and sorcery story
of his) that is really worth a listen. It's Western in
the tradition of Ennio Morricone's tracks in Sergio Leone's classic
"Fistful" spaghetti westerns, but he does take it in a
direction all his own. And the choral work is stupendous,
hard to believe he conjures up those voices via computer!
Check it out. And if you like it, you can find more of
his MP3s here.
A Lil' Page For Ya
|
Mike's Outlaws Page
Okay, it's really hard to rate a site that is THIS
barebones, but author MikeDaKid does say that it
is under construction. On the plus side it is very
fast, easy to read, has a nice background color and
a few levels to download. More to come soon, hopefully.
|
* * *
Wednesday 12/15/99
Your Port is Showing
GoJo thought you internet types might be interested
in Shields
UP! -- Internet Connection Security Analysis. This
page will scan your computer over the internet, if you want
it to, to illustrate just how vulnerable your system is to
hackers. It also tells you what you can do to protect
yourself. Pretty amazing what people can do to your system
over your own internet connection—this page is worth a
good look.
NWX and PCX LawMaker Tutorials
GoJo's been a busy man of late—amazing what the guy can
get done when he's stuck at home sick. I'd say "get well
soon" but gee, he's being so productive... ;) Check out his
LawMaker
School site for his two new tutorials, one on making
custom NWX files and one showing how to do custom PCX
files. Very groovy stuff and, as you would expect from
good ol' GoJ, easy to read and copiously illustrated.
:)
Other Sites Do Stuff
Two brand new sites, one kinda new one:
|
The Ultimate Guide for Sanchez Players
Text-based two-pager by SilverZ. First page is
largely self-aggrandizing, as is the second, but
at least there are some good tips for using Sanchez
effectively on the second page.
|
|
Swift_Arrow's Unofficial Outlaws Site
Not complete yet but lots of good info here such as
daily news, play tips and evaluations of characters and
weapons in a very fast loading, bare-bones interface.
|
|
Karrde's Web Page
A funny looking page with some personality
not to mention frequently updated news, weekly Outlaws
polls and a self-confessed cheesy DHTML Outlaws game
(which only works on recent versions of IE, doh!). It
all adds up to a fun, friendly Outlaws site.
|
Oh yes, and BTJustice pointed out that there are
now 15 user-submitted opinions on Outlaws posted over on
shopper.gamecenter.com's
Outlaws Opinion Page. Now if one of those is yours,
well done. If they ain't... well, let us not speak of
it. :P
* * *
Monday 12/13/99
"Guess the Levels" Contest at BOC
GodZilla lemme know about a nifty contest he's put
together on his BOC Posse site:
I have started a "Guess the levels" contest. Whomever can guess the most
levels from 8 screencaps wins a CD with all the levels i have collected
(817 to date...). This will be a monthly contest.
Whoa, havin' all th' levels to tote around on a CD-ROM would
be pretty darn handy! He went on to add that he hopes he
hasn't made this first month's contest too easy... well,
I can name a few of 'em right off, but some of 'em ain't
so obvious to me, but mebbe you know yer maps better'n
I do—go check it out!
More "Diminished Mine"
Stuckshot sent in a new version of his latest
map: Diminished
Mine 2. Says he's sealed off the outer area so you
can't get past the fence, and has added a bit more ammo.
So there you go, if you didn't like folks rustlin' th'
cattle out there in th' distance, now ya should be
happy.
Don't Be It
DrDeath2 popped in to my
Pale's Place game today
and found that although I'd set it on a Tag game, people
were acting like it was a KFC game; that is, they were
trying to STAY "it" rather than trying to tag another
player. And the final stats didn't look so good when I
rebooted this evening... geez. People, the idea in Tag
is that the person with the LOWEST time wins. So, if you
do get tagged you want to tag someone else as quickly as
possible. I set the game on Tag again so here's yer
chance to get it right... :P
* * *
Sunday 12/12/99
"Diminished Mine" Map
Stuckshot sent me his first published map,
Diminished
Mine. Here's what he said about it:
This is my first map... I worked triple
time with LawTutor before even making one... I hope
this shows... I took 2 designs, and 1 texture from
other maps, but with first permission from the makers.
There are some thing I learned incorperated into
this map. In the basement, it starts off dark, but
there are 2 light switvhes, (one in the basement, and
one somewhere else)... they turn lights on in the
basement, and make it bright. each one works for half
the basement.
The light in front of the stove, and under the lamp
in the mine flash, like real light flickers... The Cow
and horse die. )Thanks again to _Picante for the use
of these).
Umm, And there is also a new #4 gun, which is by
Spidy... He made it, and was so kind to let me use it.
There are 3 in the map, so u gotta get 'em... I didn't
really have any help makin this map, but there is
someone who taught me waht i know, in a hurry too..
It's a big map, really big if you count the huge outer
area where you can run for what seems like miles before
coming to the border fence, and even then you can shoot
the cows out on the horizon. Yes, the cows die and they
are pretty neat. There are in fact a lot of nice detail
touches here, with interesting lighting and attractive
texture work. The construction is very solid though I
think the overall layout could be focused a tad. But it's
hard to believe that this is someone's first map, gosh.
Here's a shot.
Hooliganism
Outlaws player Jamie Redknapp sent me the link to
his new posse site:
|
The English Hooligans
Soccer-themed site of a posse whose members name
themselves after famous English club football players.
Strange stuff as you might expect, but you gotta love
that nice green pitch backdrop. Fast loading, easy
to navigate, catchy theme... all go together to make
one fine posse site.
|
Losermodems
salmoides pointed me to a
article
on Winmodems at firingsquad.com. Actually I should have
come up with a better summary there, it's more of a comparison
of 3Com's new "Gaming Modem" with ye old cheapo
software "Winmodems." Like most firingsquad articles it's
about twice as long as it should be, but could be
interesting reading. Hope none of you are unfortunate
to be stuck with a Winmodem. :P
* * *
Saturday 12/11/99
"Way Station," "Ghost Hill" Maps
manco sent along his new map,
Way
Station which he intended to represent a station along
the route of the Pony Express. It's a building in the middle
of the field type map like Pattern Repair, with good
framerates and nice attention to lighting indoors. The white
fence around the perimeter looks a little unusual but it
does give the map a distinctive appearance. Here's a
shot.
GoJo has finished up the map he's been hard at work
on for quite some time,
Ghost
Hill - Kohna's Den. As always, GoJo pushes LawMaker
to the limits, this time delving in to special effects with
disappearing objects (ie the ghost), techniques to show
huge vistas and uses for massive textures. Custom textures,
sounds and props account for the huge size of this map,
679K, but he sure puts them to good use and the vertical,
cliff-based layout is really unique. I like the size, too:
just right for a medium-sized deathmatch. If you can stand
the download I'm sure you'll like this one. Check some
shots:
shot 1,
shot 2,
shot 3 and
shot 4. I didn't take a
shot of th' ghost himself, don't wanna spoil it for ya.
;)
BT Says "Support Outlaws at C|NET"
BTJustice is campaigning to get everybody, and this
means you, to fill in yer opinion on Outlaws over at the
Outlaws
gamer review page on C|Net's Gamecenter.com. They don't
post 'em right away (which is why mine ain't there yet) but
hey, why not support the game and share yer love at the
same time?
Sax and Gryph in Hot Web Action
Good news for yer Outlaws websurfin' this holiday season:
oldtimers Saxster and Gryphon have both hit
the 'net with new web stuff.
Saxster's
Outlaws Hideout is, of course, one of the oldest and
most popular OL sites around and although he isn't updating
it on a regular basis these days, he has got his popular
Q&A Forum up and running again, so you've got another place
to go talk OL with the world.
Gryphon's
Outlaws Surf Shack has been dormant for two months but
is now back to serving up steaming hot dishes of Outlaws
news and uhh stuff as only the unflappable Gryphon can.
Stop by regularly, it's a lot of fun. :)
* * *
Thursday 12/9/99
Argh!
Oh boy. First it's my site, now my DSL is acting really
flaky. Hope I can get this update done before it chokes up
again...
Site Stuff
Doc tells me that he's moved his
Quest Outlaws Team posse
site and streamlined it in the process.
Gryphon dropped a note to declare that as guest
editor of issue 14 of Blackthorn's
The
Wire he is determined to make it the best issue ever,
no matter what the cost. Yikes! Well that's still two
issues away, something to look forward to next year.
:)
Oh the Holidays
Hmm guess that's all th' "news" for now. I'm a bit
nervous about keeping up over the holidays, what with
all you punks out of school and tooling around with Outlaws
stuff all day while I get let's see two big days off out
of the whole deal. Jealous? You bet. At least I've almost
got my shopping done. Then it's on to the cards, hoo
boy... :P
Oh hey if you never caught "Run Lola Run" when it was in
theatres, go rent it. Darn good movie, even if it is in
German—subtitles, gotta love 'em.
* * *
Tuesday 12/7/99
Argh!
Couldn't upload yesterday as my provider was moving their
datacenter. Doh. So all the stuff after this was supposed
to be up yesterday. But hey if you haven't read it yet,
it's still news to you! :)
Another Wire
Blackthorn has whipped up another ish of his
fantabulous Outlaws mag
The
Wire. Issue #12, to be specific. Now I don't wanna
sound spoiled or nothin', but mebbe th' Wire could use
a shot in the arm... It's a great read, as always, but
sort of the same things: arguments about performance,
about posses and announcements of new sites. Though I
should note there are some very funny "lists" in there
this issue, those are good. So what am I complaining
about... dunno, just felt like being a malcontent tonight.
This is what happens to me on days when there's only one
news item. ;)
Another News Item
Hark! Another news item. Well not really, just more of
me complaining. The site is really slow right now,
apparently it was even down completely earlier today.
So I'm checking and... AHA! My hosts, pair.com, moved
their datacenter today. You can follow minute by minute
news of the move
here.
Thrillsville! Hmm the page says they're all done but
the site is slow as a hog in summer so I'd say they're
still working out some "issues." ;P
Dig In To Glide, Free!
Who else here hates 3dfx's
new web site? Major blech. But luckily you can now
avoid that mess by moseying over to their new Linux site
where you can check out their
Glide Open
Source announcement. Seems that they've opened up their
previously proprietary Glide graphics library to free
modification by hackers everywhere, yahoo! Probably won't
mean a whole lot for Outlaws anytime in the near future
but like I said it's a slow news day. I also find it
interesting how the "gamer-oriented" 3dfx main site is
total crap Java/Style-Sheet design whereas the "professional"
Linux site is nice clean HTML. :P
* * *
Sunday 12/5/99
Explore Chet's "Pyramid 3"
Chet sent me his latest tomb raiding multiplayer
map,
Pyramid
3. A very impressive map with a full-scale pyramid
with a complete exterior and extensive, sometimes maze-like
tunnel system inside where he makes very clever use of
lighting and custom props. Check out the shots:
shot 1,
shot 2 and
shot 3.
Give Your Opinion of Outlaws on C|Net
BTJustice pointed out that in addition to having
a list of places to buy Outlaws online, C|Net also has
a
page where you can give your opinion of Outlaws. BT's
is the only one there so far, why don't we see what we can
do to remedy that situation?
Site Stuffings
Truffle let me know that he's given his
Silent But
Deadly posse site a makeover, lookin' good there.
Doc has given his
Zone
Players Database site a festive holiday look, and
let me know that over 100 Outlaws players have got themselves
listed in this handy directory.
GodZilla sent me the URL of his new posse
site:
|
BOC Outlaws Posse Home Page
Gorgeous site on a 800x600 or higher screen. Webmaster
GodZilla has put it all in here: tips on just about
everything you need to know to become a master
gunslinger, info on the "Boothill Outlaw Clan," maps
and links, all in a sumptuous framed black interface.
|
* * *
Thursday 12/2/99
More Idears
Gee I probably shouldn't post notices of these additions
on the front page here because it seems to encourage more
ideas and I may end up with a gargantuan page soon, but
anyhow I added ideas to the
sequel page from
Clint Cartright and bigdogch. Clint's is
actually more like a mini-novella than just an idea, makes
fer a fun read. :)
* * *
Wednesday 12/1/99
"Gotcha" Multiplayer
Totally swiped this one from
Outlaws
Gang Busters: Snot_E_Noze's new map
Gotcha.
This is a fine looking map along the lines of Pattern
Repair with a multilevel building in the middle of a large
corral type enclosure. The building in question is a large
house with a fascinating amount of interior detail—I mean
that a lot of effort plainly went in to making furniture
and textures look just right for a large ranch house. There's
even a sort of storage section on one side and a dark, dirty
basement. Here's a
shot of the basement and a
shot of the building
exterior. Notice the roof you can run around on. What a swell
house, even if it is a bit dark. :)
Dig In To Six-Shooter
Unusual bit of news, this... Raf pointed out that
although the web site for "Six-Shooter Studios," a startup
outfit at one time claiming to be developing a western
shooter based on the Lithtech engine, has been down for
quite some time, their
FTP site is still
there. Lots of folders... kind of unlikely that anything
interesting is in there, but who knows?
Oh, don't usually announce these on the first page, but
what the heck—added some ideas from OzE to the
sequel ideas page.
* * *
Tuesday 11/30/99
Sequel Petition Close to 900
Updated the Outlaws Sequel
Petition (shortcut link always under the logo on this
page). Thought I had us up to 900 signatures even but then
found someone who sent twice. :P So only 899 so far, not
too shabby I guess. Of course we're shootin' for th' big
1000, got about a month left, no time to waste!
* * *
Monday 11/29/99
A Coyote's Sequel Idea
Haven't had any new stuff to add to the
sequel ideas page for quite
some time now but Tucson Coyote has broken the
drought with a pretty involved plotline for a sequel
featuring many of our old friends (and enemies). Fun stuff
to think about, go check it out (new stuff is at the bottom
of the list).
A League of Your Own
Trooper's been running his
Elite
League ladder for a while and it's been so successful
that he's thinking of creating a second league. His working
name is "The All League" and it would be an open league
for those wanting to fight their way up in to the Elite
League. Or something like that. So go visit his page and
let him know what you think of the idea.
* * *
Sunday 11/28/99
Chow Down on Leftovers
Mmmm, turkey sandwiches... :d As you can see I'm a bit
behind in gettin' th' news out so I'll hustle through it
as best I can, startin' with th' new maps.
Johnny Zombie shared out his new map,
Deadwood
Canyon. A symmetrical two-fort style CTF map this one,
I like the way the three attack paths cross each other,
should keep things plenty interesting. A bit shady in the
sandy canyons though the texturing looks pretty good.
Moose sent in
Moose
Ranch with the following disclaimer:
i have just finished a new map called moose's ranch which i was hoping you
could put onto your site and perhaps ask people to send me their suggestions
on how to make it better (i know the top step is un-textured but i couldn't
fix it!)
You can mail the Moose at
[removed].
It's a big wide map with an extensive (dark) tunnel system
below, rifles will dominate the open fields above. Some
texturing glitches in there, framerates okay.
WAC Flashed
"Whoop Ass Crew" members
Docolero and Dirty O'Lero have completely
redone the venerable
WAC
City site, creating a veritable multimedia extravaganza
with extensive use of Flash stuff. Very high bandwidth,
a good deal of stuff not in yet but the main menu alone is
worth a look.
Outlaws TV
Well, almost. Dude tipped me off to
this
article on ZDNet on first-person shooters that's
accompanied by a 3.5 minute Realplayer format video segment
which includes a very brief interview with Outlaws
programmer/designer Stephen Shaw and a quick glimpse
of gameplay from Outlaws, hooray. Sort of interesting to
see but the actual show content is old news to anyone and I
warn you, the host is incredibly irritating. :P
Registry Hard, Win98 Easy
Regarding my recent tip on using Regedit to clear out
programs that may be loading unnecessarily with Windows,
the intrepid Truffle pointed out that folks with
Win98 have a nice handy utility that will do the same thing
without the potential mess that may come from dinking around
in regedit: "win98 users you can go to run and type
msconfig and click startup and edit stuff there." Thanks
Truff!
Taunt Tactics
My taunts page covers how
to use audio taunts in Outlaws, but Superjay has
a specific tactical implementation of taunting that he'd like to
share:
1. Run ta where they caint see ya.
2. Open up tha text window (alt + y) then type in hit.wav
(er bmhit.wav if ya's got mary)
3. Type in yer character's 2 letter 'breviation (ex. JA fer
james BO fer bob...) and "die"; like jadie fer james and tack
on a .wav at tha end an' hit enter fer the
sound.("jadie.wav" fer james) Once again... If yas got mary,
it'll be bmdie.wav... ol' hag sounds like a duck!
When ya put 'er all togher, ya get the sound of a hit and a death.
so that guy thinks yer dead cuz a lag now... so when he comes
'round that corner lookin' fer ya
dropped ammo real un suspectin' like an reloadin, load 'im up
with some buckshot. And everyone thought lag wern't gud fer
nuttin'!
Pret-ty darn sneaky there SuperJ!
* * *
Thursday 11/25/99
Stuff Yerself on New Maps
Gadzooks I dunno how I'm gonna have room for turkey after
all these new maps, better cut a few extra notches in the
belt... Oh hey by th' way if yer sittin' around with the
"fam" all bloated and happy, why not see if they wanna
get in on the
Outlaws Sequel Petition?
Those of you payin' attention will note that I've moved
the petition shortcut link to just under my logo, bein'
as how we're closin' in on th' end of the petition
period—and oh-so-close to 1000 signatures!
Flopur sent down
Muddy
Ditches v2. This one looks a lot like his first Muddy
Ditches arena but he's taken the roofs off of the buildings,
to raise framerates a bit I guess or just open the thing up
more. Also feels a bit like gravity is a tad lower than
normal, kind of a glidey feeling in there.
MadWithGunz sent along two maps both based closely
on |