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Posted by Mental on April 16, 2016 at 15:06:38 EST in reply to "Handheld" topic: Miitomo. I've got a lot of thoughts and observations about this thing, but frankly I don't feel like typing them up except for this one point so obvious that nobody would have occasion to make it unless they were some wannabe e-celeb tastemaker of the-not-too distant future. The idea of a game in which it's implied to some degree there is a little guy living in isolation inside your device is a concept that seemed to appear about 15 years ago. That's when it entered my awareness, anyway. I wonder what the earliest example would be. In any case, it's a game design that should be very relevant and tangible these days. Miitomo takes it all the way, in brief spurts, with offhand comments from your Mii about how he's basically stuck in that little room. I'm a little bit surprised Nintendo would even allow the suggestion that your Mii lives in a situation that is potentially anything less than paradise, so that's kind of impressive. But it's obvious they couldn't -- and here's my point of all this -- dream of touching the greatness of Neo Poke-kun in the dude-trapped-in-a-little-room genre of videogames even if they wanted to. So, thank you Nintendo for reminding me of how awesome SNK was. (n/t) from substance J.

Nintendo has always been a guarantee of performance. Never had to restart my Gameboy to get Super Mario Land 2 to work after a game breaking bug. Never had to wait for a patch for Mario 64. Miitomo has crashed in the character creation tool 4 times now. My wifes Phone has fewer trouble running the app, but still crashes every now and then. Im DONE! I was only in it for the points anyway.
 
n/t


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