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Posted by Paleface on May 28, 2016 at 14:33:01 EST in reply to While I do understand many of the technical reasons, it still amazes me how hard it seems to be to just run a Neo game. It's always that way too. It's a system from 1990 that can't be properly recreated on things 25 years newer because no matter what year it is the person doing the port doesn't care. This issue you're explaining...it's just some half assed BS that never should have passed QC. Get just one random dick from the Neo boards to look at it for 2-3 minutes and they would have spotted it instantly. Another bad fake low res release. (n/t) from SignOfZeta.

Seems like it would be hard to get something like this to happen accidentally. Could it have been intentional? Maybe they thought it would make the animation look smoother. Also, they left scanlines on by default. ; )
 
n/t


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