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Posted by Paleface on May 20, 2020 at 19:17:51 EST in reply to I don’t understand the way SNK characters were done. In the first game (which sucked, btw) they took about half of their moves away leaving us with characters I couldn’t even figure how to play. Then they have a code for “EX” version which have the missing moves back but others were taken away. Two shitty Kyos, two shitty Terrys. Just...why? CVS2 fixes this but Kyo is never cool or tough or fun to play. I don’t know about power but I do know the only reason I played that game is because everyone else was. Street Fighter Zero, Street Fighter 3, KOF, all are better games. (n/t) from SignOfZeta.

Yeah CvS2 still feels like a bit of a mess; I can't think of a cross-over game that doesn't, really. Oh well MotM maybe. And the regular KOF games, but I'm not nearly old-school enough to think of those as cross-over games. For me, who has never properly learned anyone's move set, I didn't miss the missing moves in CvS--and thus I had no idea what was EX about the EX characters, so thanks for explaining that. : D
 
n/t


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